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Bug reports and feature requests for Jurassic World Alive toolbox on Paleo.GG.

  • Creature Maker: Potential way to create Reactive Abilities
    2
    Under Review

    You're able to name the abilities, but it will be displayed as Reactive regardless. This allows for easier searching. Once the "Reactive" ability is chosen, a Trigger box will appear, allowing the creator to choose what…

  • Custom scent and incubator maker
    4
  • Campaign/strike bosses should be fightable in Battle Simulator
    0
    Planned
  • JWA Battle Simulator: support reactive abilities
    1
    Under Review
  • Bossdex for Isla Event bosses
    0
    Planned
  • Creature Maker: show its hybrids in top right corner of generated image
    2

    once you have made a custom creature, and its hybrid, it should show on the basic creature what hybrid/s it has for example, i have this Dryosaurus that has a Hybrid, but it does not show it when i click on it in the cr…

  • Creature Maker 3D
    9

    Being able to create a model of your creatures and hybrids with a tool like Spore Creature Creator where you click and drag parts onto your model (you can only click and drag parts of the creatures that your hybrid's ma…

  • JWA Bossdex for campaign bosses like goats and Lord Lythronax, show boosted stats in their detail pages.
    0
    Planned

    There may be two sets of boosts for each boss, one for normal, the other for intermediate.

  • A new section in the website where users can upload fan arts and silhouettes. (And you can use them in Creature Maker)
    5
    Planned

    As a workaround for now, please check the #silhouettes channel on our Discord server. https://discord.gg/ENXxXcrqkP

  • JWA Battle Simulator: Sandbox Mode
    0

    Let us screw around with the battle engine to test different scenarios. Let us pick how many creatures are on the field at once, KOs to win, team size, as well as in-battle tweaks such as applying instant damage/healing…

  • A seperate raid boss maker
    1

    a seperate boss maker where you can load creatures from the bossdex, and you can make a boss that has 1-4 rounds, each round could have a section like for moves in creature maker, and each section would allow up to 4 mo…

  • Ability to select what level a ability unlocks for Omega creatures in Creature Maker.
    1

    So Omega creatures requires a certain level to have different ability unlocked so in the Creature Maker we should be able to pick what level a ability unlocks when the rarity is on Omega.

  • My Custom Creatures/Abilities: Folders
    2

    An expansion of a request from the archived request channel on Discord. An option to create and name folders and add creatures or abilities to them for organization. You can also send a creation directly to an existing …

  • Creature sounds
    4

    Allow us to hear the sounds of creatures when in battle (or when doing a sound test), basicly if a creature/custom creature has the crocodile animation sets when it is used in any battle it would make the crocodile soun…

  • Make Reactives And Enhancements for custom creatures
    1

    Make Reactives For Our Custom Creatures And Make Our Own Reactives And enhancements It Will Make Our Custom Creatures More Better

  • JWA Battle Simulator: allow setting up online PvP rooms like Pokemon Showdown
    2

    So that members can battle against each other using their own custom creatures.

  • Omega Hybrids
    4

    Have the opportunity to create hybrids with omega creatures, in addition to creatures of common-legendary rarities, and the result will always be an Omega, only if they are made with omegas as in this example I gave.

  • Abilities/My Custom Abilities: Creature Count
    0

    Display how many creatures (number) have this ability. Main Purpose: Used for catching accidental duplicate moves in My Custom Abilities.

  • Isla Event Maker
    0

    I think we should be able to make our own Isla Event so we can make not extremely hard Isla Events

  • Brawl 4v4 simulator
    0
  • Be Able to Set a Spawn Location for our Custom Creatures
    1

    Have a drop-down section similar to the animation sets that will allow us to set a Spawn for our creatures, such as "Area 1: Day, Dawn, and Dusk", "Raid: Thursday", and "None/Event Exclusive" are some examples.

  • Battle Simulator: add option to apply skins
    2
  • Creature Maker: allow adding custom **passive** ability
    0

    Perhaps you could make a "Passive ability" button, similar to what I did for Synapsanax' ability

  • Adding a Description textbox
    1

    It would be nice to have a "Description" textbox above or underneath the note so that we can have a description, and notes for changes if its a creature name, or something like that

  • JWA Creature Maker: Training Point Support for Creature Creator (Mockup Included)
    3
    Planned

    By far the worst part in making Omegas in the Creature Maker is calculating the Training Points for max and preset stats. Having the Toolbox calculate them the same way it does in Dinodex would be very helpful to everyo…

  • Boss Ability Dex
    0

    Add boss abilities to the current Ability Dex or give them their own.

  • JWA Ability Randomizer
    1

    A built-in random generator on Toolbox like the amazing one built by community on perchance.org https://perchance.org/vijky977wd#edit

  • Custom creature enhancements
    0

    Being able to give custom made creatures (apex and unique) enhancements in battle simulator, would help them compete better with in-game creatures with enhancements.

  • Add Damage based Rally Heal and Health based Non-Rally Heal
    4Bug Report

    Not all heals work the same in-game, abilities like: - Dragon's Breath, On Escape Reversal, ect are Damage based Rally Heal - Crushing Alert Showdown, Alert Showdown, ect are Health based Non-Rally Heal Below is an exam…

  • Creature Maker: Allow a creature's class to be highlighted
    0

    (the symbol on the top right of a creature's icon)

  • Make alert abilities Glow While In Threaneted/Secure State
    0

    Basically If The Ability gets affected With Creature Having Less Hp,it should have different effects showing up like precise,priority,act last,etc.

  • creature maker: allowing us to flip/mirror Silhouettes
    1
  • Creature Maker: Advanced hybrid randomizing options
    0

    such as adding and deleting specific creatures, randomizing 3 creatures for a superhybrid, sorting by classes, sorting by roles (such as Rending or Distracting), and combining custom creatures with ingame creatures in t…

  • Creature Maker: keep components when selecting a different rarity.
    0

    How this could be done: If there's a creature of Unique rarity, rarities Unique or lower cannot be chosen. If both are Common, any rarity but Common can be chosen.

  • Precise and Bypass as attributes of an attack effect instead of separate effects
    2
    Under Review

    Instead of Probability on Rend and Attack, it could be replaced by Precise and Bypass Armor. It would make more sense and save a lot of time.

  • Add Automatic Crit as a separate effect
    0

    - In the toolbox, if a creature uses an Automatic Crit move but their Crit Chance is reduced to 0%, the attack won’t crit (though in-game, it always crit no matter what). - Any counter-attacks triggered after an Automat…

  • Add Scents to DNA Source
    1

    It would be really useful to have scents added to the DNA Source section so players know which scents they need to use to try and spawn specific creatures for their DNA.

  • Option to Afflict Specific Resistances
    2

    Giving the Affliction effect an option to reduce a specific resistance instead of all of them, similar to specified cleanse and nullify effects.

  • Custom Strike Towers
    0

    The creation could start with the name of the tower then you put the creatures in and at the end is the description of the tower. You could pick the difficulty level or it get calculated when you finish

  • Creature Maker - Image Color Options
    3

    Option to change the image and text color of custom creature images, similar to the color options in the Raid Strategy Creator.

  • My Custom Creatures: Sort by Ingredient
    0

    Make it able for us to sort our creatures by ingredients, so that we don't have to constantly scroll and waste time finding ones that do.

  • Custom creatures interface
    0

    Make it so when you click your custom creature, it looks like when you click one of the dinodex. Things like the santuary information, evolution cost, elsewhere in paleo.gg and expertise would not make sense with custom…

  • Ability Icon User
    3

    This is a feature request. I think you should let players use their icon maker tool for their abilities they make. This is because sometimes it is very hard to find suitable in-game icons for players’ custom abilities. …

  • List Of Emotes
    1

    Since update 2.2,emotes where featured where players uses them To Express Something and i think a List Of These Would Be Cool As New Ones Are Getting Featured Overtime.

  • Custom Event Calendars
    0

    We should be able to make event calendars so we can just play around a bit with them and have suggestions for the real event calendars, hopefully getting them to take some of our suggestions.

  • Daze Disabling For Counter/Escape Abilities
    1

    During Battle Simulator,Creatures Should Not Trigger Their Counters/On Escapes When Under Daze

  • Creature Models
    1

    If possible, this would be a optional feature that is fairly simple. While on battle, and maybe on another place like the dinodex, you would be able to see a 3D model of the creature. This model can't be interacted with…

  • Making custom campaigns
    1

    What the title says

  • Dinodex filter: Multi-select
    0

    Currently, we can only able to choose one expertise (such as Status Effect, Targeting), we need it to be more specific, like we can choose multiple options, for example: Creature with ability to attack all foe, can prec…

  • JWA Raid Strategy Planner: Be able to show optional creature or optional moves in an extra row.
    0
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