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Incorrect Dodge Value With Stuck Landing

VaporJun 2, 2022
4
Complete
Bug Report
The Toolbox shows Stuck Landing as dodging 67% of damage taken, while the ingame version dodges 100% of damage taken.
  1. ᴀᴘᴏᴘʜᴇɴɪᴀJun 2, 2022
    How about in-battle behaviors? It's 67% because it's 67 in APK code.
  2. ᴀᴘᴏᴘʜᴇɴɪᴀJun 2, 2022
    marked this post as
    Under Review
  3. VaporJun 2, 2022
    Reply to:ᴀᴘᴏᴘʜᴇɴɪᴀHow about in-battle behaviors? It's 67% because it's 67 in APK code.
    Apophenia Alt: I unfortunately can't test it ingame at the moment as my Preondactylus is currently in a sanctuary, but I do recall taking zero damage upon swapping in using Stuck Landing against a foe that hadn't had their damage lowered prior whilst in a tournament battle. If you need proof shown, someone else can do it or I can test it tomorrow (in 15 hrs) when my Preondactylus is available.
  4. VaporJun 3, 2022
    Can confirm, Preondactylus does dodge 100% of damage taken ingame.
  5. ᴀᴘᴏᴘʜᴇɴɪᴀJun 3, 2022
    Reply to:VaporCan confirm, Preondactylus does dodge 100% of damage taken ingame.
    VaporVenator: thanks a lot for testing. I'll fix it soon.
  6. ᴀᴘᴏᴘʜᴇɴɪᴀJun 3, 2022
    marked this post as
    In Progress
  7. ᴀᴘᴏᴘʜᴇɴɪᴀJun 3, 2022
    marked this post as
    Complete
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